
A funny, fast-paced platformer set in Rural Britain, 2019. Play as Charlie, a cool kid with an even cooler power up, as he battles the psycho kid Jam to take back his cash and save his homeland!
ABOUT THE GAME
The only game of its kind.
Corkscrewsets you in Rural Britain in the year 2019, where you play as a young 10-year-old lad whose life is rudely interrupted by a weird kid from his school who's trying to take over the area.
Getting under the young lad's skin by taking the one thing he loves most — his CASH! The player must traverse the levels to not only grab back his cash, but to give this weird kid a right walloping!
The world is pretty much 1:1 with real life, but just a teency bit more chaotic.

MEET THE CAST
A ragtag bunch of misfits.

Main Character
A Cornish kid with a love for money, Charlie has a mostrous power up. He's fast, agile, and built for speed. He builds insane momentum through wild stunts. He's always ready for a scrap.

Best Friend / Sidekick
Originally from France but fully English at heart. Zak was unknowingly recruited as Jam's henchman before becoming Charlie's best mate. He fancies himself "the first British cowboy" and is a military enthusiast. Loyalty above all.

Main Antagonist
"The Psycho Nerd"
He holes up plotting world takeover, fuelled by evil powers from a mysterious mask. He builds robots, summons demons, and his school run-ins with Charlie spark their bitter rivalry.

Secondary Antagonist / Boss
"Zero"
Jam's failed project, originally designed as Charlie's doppelganger and replacement. Rebuilt with the latest technology, he later [SPOILERS] during a boss fight — setting up one of the game's most intense confrontations.
HOW IT PLAYS
Fast. Funny. Fresh every time.
Object spawning and layouts create dynamic, unpredictable levels every time you play.
Go as fast as you're willing! Momentum-based physics reminiscent of a certain blue speedster.
Cartoon and anime-inspired HD visuals give the platformer genre a fresh coat of paint.
Expressions and actions will get a giggle or two.
Manage your stamina — an exhaustion system adds strategy to the high-speed platforming.
Thrilling pseudo-3D racing segments that break up the platforming with high-speed action.
Minecart levels, rap battles, bouncepads, platform grabbing, an exhaustion meter, pseudo-3D chase scenes, and plenty of bizarre set pieces. There's always something wild around the corner!
EXPLORE THE WORLD
From peaceful forests to broken red skies.
An English jungle/forest near alps and hills, sandy during summer. Location of Charlie's house.
Mines and tunnels. Charlie rides a minecart through dark underground passages.
Boss Fight
The Head — controls minecarts. Break the yellow ones to win!
The fields around where Zak lives, eerie and withered.
A scorching desert near a sprawling city.
Boss Fight
Rouge Digger — an out-of-control digging machine.
A countryside fairground filled with rides turned dangerous.
A small carnival street leading toward danger.
Boss Fight
Evil Snake Man in a Ferris Wheel — rolling towards Charlie!
An underwater segment with unique swimming mechanics.
Emerging from the river into the rural entrance of the city.
Boss Fight
CHAR-0 absorbs Zak — a Metal Sonic parody boss fight!
Streets of a gang-filled city under Jam's control.
The final zone — a city with a broken red sky.
Boss Fight
FINAL BOSS: A racing segment, and then [SPOILERS]
SEE IT IN ACTION
Screenshots from the game.




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